[RPG BS] Concept Notes: Television Heroes
The notes may be a bit disjointed and terse, but I'm writing on my lunch break, trying to get a few things down. More later.
The new idea is Television Heroes. Characters are television and movie character stereotypes from any range of shows-- the cop on a mission, the sitcom dad, the infomercial huckster, the cartoon rodent, the embattled reporter, the blustering televangelist, the sportscaster, the person who keeps smelling their fabric in the commercials... any manner of TV personality.
These people all existed in their own little worlds... until things started to come apart. The channels started to change. Now, the characters find themselves thrown together, from channel to channel, into strange worlds and situations, as they jump from station to station, trying to find the way back home from the one person who can put everything back the way it was-- the Network Program Director.
Characters have unique powers from their roles: The infomercial huckster can mysteriously raise crowds of mindless followers. The cop on a mission can track down suspects and use that "enhance" thing to find information from photos.
Todo: It needs a bit more of a clear antagonist and quest examples. A mechanism should exist for the creation of immediate advancement goals. Immediate advancement goals will likely be based upon completing a plot synopsis or other pre-stated goal to advance out of that channel. Another option may be a "find all the pieces of the puzzle" game where gatekeeping information, needed to contact the Network Program Director, is scattered throughout the story.
Ack. Gotta get back to work.
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